ATOMCROMS

"Terrible, terrible damage"

Zergs a la vista

Publicado por ΑτοΜ el lunes, noviembre 26, 2007 0 comentarios

Cuando Dustin Browder (Cavez) contestó en el foro oficial de SC2 que no tendríamos que esperar hasta la próxima Blizzcon para ver a los Zerg sabía por qué lo decía. Recientemente, Blizzard nos ha hecho llegar a los fansites tres nuevas capturas de pantalla y en dos de ellas pueden verse fuerzas Zerg asaltando una base Terran.


Base Terran atacada por Zerlings, banelings y mutalisk


Un grupo de zerlings, banelings y un overlord atacando una base Terran


Enfrentamiento Terran vs Terran

Habrá que estar atentos, El reino de la Reina de Espadas está a punto de llegar...

(Actualización)
Ya se han producido las primeras respuestas de Karune en el foro oficial de SC2 a algunas de las preguntas planteadas sobre las nuevas imágenes.

En uno de los hilos contesta sobre la posibilidad de que se produzca un nuevo cambio gráfico:

I think you can expect changes. How much and how huge those changes are will be
a matter of opinion.

The team has heard some feedback from the community
that is concerned that the look of SC2 is too "colorful" and that more
"realistic" color choices would be more in keeping with the original StarCraft.
We saw a lot of these types of posts early on after we made the announcement.

I just spoke to Sam Didier (our Art Director) about this issue and he
tells me that in order to make the units read well we have added A LOT of team
color which really blows the units out and makes them look super-colored
especially with the brighter colors (red, blue). The art team plans to take one
or more passes over all the units in the game to try to balance out team color
so it still works for game play but looks less bright and more in keeping with
the original StarCraft. Changes to the over-all look to the game are always an
option and the team is always tuning and trying to balance out the look of the
game.

En otro post confirma la eficacia del "Baneling drop":

You are absolutely correct, this is one of the best economy raiding strategies
at the moment for Zerg. If you can get some Banelings into the enemy's peon
line, you can significantly stifle their economy, as well as force them into a
defensive minded mentality. Nonetheless, there are counters to this, such as if
you are playing Terrans, you can upgrade your Command Center to a Planetary
Fortress, thus defending your economy from light raids. Luckily, those Banelings
have very little hit points, and are easy to kill with ranged weapons.

También habla sobre si el ataque de los baneling daña a las unidades amigas:

Currently, the Banelings' attack does not harm friendly units, adding to their
deadliness. This of course may be subject to change in the future to maintain
balance.

Y hace un comentario sobre las explosiones verdes que se ven en las pantallas:

If you are referring to the blobs of green in the first screenshot, those are
the exploded corpses of the Banelings. Those creatures are currently quite the
melee killers in StarCraft II.
Enlace: serious question for Cavez\Dustin Bowder, Baneling Drop, Baneling's Explosion: Friendly Fire or No, Karune can you talk about these new zerg

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